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Julio Nicoletti
Julio Nicoletti
Concept Artist
Vancouver, Canada

Summary

Concept Artist

Skills

Concept Art3D Modeling

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
xNormal
xNormal
Quixel Suite
Quixel Suite

Experience

  • Concept Artist at Phoenix Labs
    November 2020 - January 2025

  • Concept Artist at Kabam
    Vancouver
    October 2018 - November 2020

    Responsible for making character, environment and UI concept art. In addition, creating 3D assets to support the Environment team and creating UI elements (backdrops, VFX) to support the UI team.

  • Supervisor / Instructor at Think Tank Training Center
    Vancouver, Canada
    January 2018 - January 2019

    Supervisor for students taking the Environments for Games online course.

  • 2D/3D Generalist at Archiact
    Vancouver, Canada
    January 2018 - August 2018

    Creating concepts and models of props, characters and environments for VR/AR games.

  • Instructor at Vanarts
    Vancouver, Canada
    March 2012 - July 2018

    I teach a few different classes; Photoshop 1, Photoshop 2, Texturing 1 and 2, and lab classes.

  • Prop Artist at Capcom
    Burnaby, Canada
    January 2016 - January 2018

    3D prop artist.

  • 3D Generalist at Funplus
    Burnaby, Canada
    August 2013 - August 2015

    3D generalist. Made armor sets, 3D renders for icons, and some concept art.